Pictures PICNIC 2007

October 11th, 2007

picnic_playing_bb450px.jpg
(c) Adriaan Wormgoor, FourceLabs

picnic_dickhardt_bb450px.jpg
(c) Adriaan Wormgoor, FourceLabs

picnic_bno_bb450px.jpg
(c) Adriaan Wormgoor, FourceLabs

Pictures Industrion

October 11th, 2007

industrion_3players.jpg
(c) Adriaan Wormgoor, FourceLabs

industrion_4players.jpg
(c) Adriaan Wormgoor, FourceLabs

industrion_play.jpg
(c) Adriaan Wormgoor, FourceLabs

We’re back online

September 28th, 2007

Our apologies, our site was off-line due to some technical problems. But we’re back now.

Soon some updates on PICNIC and other developments.

BlockBlazers at PICNIC

September 25th, 2007

Thursday 27th of September, 13:00 - 17:00 you can play our game BlockBlazers at PICNIC.

Also Karel (our game designer) will have a presentation at PICNIC on game design.

From PICNIC site:

“PICNIC is not only a conference. PICNIC is a festival. A week of fresh creative & innovative ideas. One of the world’s leading events where creative minds from the world of media, entertainment, science and the arts convene in Amsterdam from Monday 24 September to Saturday 29 September. “

Pictures of BlockBlazers at Urban Action 2007

September 12th, 2007

Urban Action 2007 was a lot of fun! Despite the fact that thematically a computer game lived somewhat on the fringes of the festival’s main focus - street sports - we were able to entertain quite a few visitors. I mean….. try grabbing someone’s attention when around you people are doing backflips off of motor cycles, basejumping off of cranes or jumping over moving cars :)

Here’s a few pictures of BlockBlazers at Urban Action:

BlockBlazers - Who wants to play?
(c) Adriaan Wormgoor, FourceLabs

BlockBlazers - Playing
(c) Adriaan Wormgoor, FourceLabs

Also on Urban Action: Streebike Freestyle E.C.

Urban Action - Streetbike Freestyle E.C.
(c) Adriaan Wormgoor, FourceLabs

We will also edit a short video of BlockBlazers at Urban Action.

On a side note: Adriaan’s biker picture (above) was featured in the official press release of Urban Action. This pleases him.

More about BlockBlazers.

Julius at The Web and Beyond tomorrow

September 12th, 2007

One of our team members, Julius, will be speaking at The Web and Beyond conference in Rotterdam tomorrow.

11:50 - 12:10 Online communities. How they operate, how they create value
Julius Huijnk - Helpalot.org / Advance

What rules can we define for online communities, and how can we apply them?

TWAB ‘07

BlockBlazers at Urban Action

September 8th, 2007

You can play BlockBlazers at Urban Action in Amsterdam this weekend.

Urban Action

www.urbanaction.eu

Using real-time heart-rate to control a physical game

August 28th, 2007

setup for heart-rate controlled physical game

Article on the always interesting Pasta & Vinegar concerning a physical interface which gets your heart pumping. Your heart rate acts as an input for the game. It’s proposed in the article that one’s heart rate would drive a racing environment (or other speed-based concepts) in which your speed is determined by how high your heart rate is, and that some other aspect of the game would also be influenced by your heart rate such as your ability to aim at something, turn a sharp corner, etc.

I’m not sure whether mapping speed to heart rate is a fair interpretation. What can you really know about a person by knowing their heart rate? To put it bluntly: maybe they’re really obese and just climbed a single flight of stairs. Do you want to challenge them further and choose to make a trade-off between excerting themselves or having more accuracy in the game, or would you rather make manipulating the game easier for them as their heart rate rises?

Sanyo’s short throw projector

July 8th, 2007

Sanyo’s breakthrough short throw projector design may well revolutionize the front projector market. By radically altering traditional projection optics, they’ve been able to design a projector capable of filling a wall from as little as 3-inches away.

Let’s just hope it will be affordable.

New BlockBlazers video

July 2nd, 2007